How Fortnite Can Take A Page Out Of Halo’s Book

Fortnite is 2018’s Halo 3; a title that gamers, hardcore and casual, can enjoy. The only thing it’s missing is a forge mode of its own.


Epic Games recently released its long-awaited limited time mode, Playground, which gives players an opportunity to play Fortnite with friends without the hundred other players trying to destroy them.

Other special features of Playground include instant respawn timers, extra building materials, and much more loot. After multiple failed launches the private island mode is made to give casual players a chance to explore without dying and hardcore gamers the ability to practice specific scenarios over and over again.


Professional players have already posted clips of their scrimmages, displaying the full potential of the game mode. Unfortunately, Epic is taking Playground down on Thursday, July 12, to incorporate player feedback and improve on its first draft. Some of the features that will be included when its re-released will include the following, according to GameSpot:



  • 1v1s and 2v2s
  • Aim assist for controllers
  • Editing other player’s structures
  • Traps affecting teammates/enemies correctly
  • Highlighting teammates on the map
  • Damaging enemies with your pickaxe


Fortnite Playground LTM is already a hyperbolic time chamber as is, but it can be so much more.


Every gamer has an origin story. Mine, for instance, began with a trip to my cousin Noah’s house, where I got my first taste of Bungie’s Halo 2. It was practically the best day of my life and why I play with my y-axis inverted to this day. Noah forgot to switch that setting before handing off the controller.


The Halo franchise was my first love as a gamer. Campaign mode was exciting, violent, fun, and rewarding. Multiplayer blew my mind; pitting myself against other players from around the world and getting the chance to beat down on the competition became my passion.


However, it was Halo’s custom game mode that consumed hours, and hours, and hours of my time. Bungie’s idea to introduce a game mode that allowed players to use their creativity to introduce new iterations of maps and match types was genius.


It’s really quite simple; millions of brains are better than a handful. Game modes like cops and robbers, duck hunt, infected, and Jenga tower would never have happened if it weren’t for Halo’s forge mode and the game would never have stayed popular for so long.

Epic Games could turn its limited time mode into a permanent mode and take a page out of Halo’s book by allowing players to save custom maps that preserve player-built structures.


The possibilities are quite literally endless. Think about what players in the community could do with the ability to build custom maps and create their own game modes. Infinite content.


Eventually, players are going to get bored of dropping into the same map over and over with the same premise: kill or be killed. Why do you think some players have already begun to build elaborate structures in the sky?


Fortnite doesn’t need any help drawing player interest now, but who knows what will happen in six months? A year? Epic has a unique chance to add a feature to their game that will prolong the title’s lifespan indefinitely.


Can you imagine twenty sky-based racetracks that players could compete on using their handy-dandy shopping carts? I can. Let’s hope that Epic hears our pleas.

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