Fallout: Friends Can Now Troll You

Well, E3 2018 came and went. Just like every other year that gamers are lucky enough to have the gaming expo in our lives, it delivered news beyond some of our wildest expectation.

Each conference had something extremely exciting to show and successfully sparked anticipation for future games. One such game was Bethesda’s latest addition to the Fallout franchise, Fallout 76, which comes out in November.

I was ecstatic to hear about the announcement of a new Fallout game. Don’t worry Fallout diehards, Bethesda has answered our prayers; this game will feature multiplayer!  How amazing is that? It’s like the people who work there are real people who listen to what their fanbase wants.

Not only will the game allow you to explore the post-apocalyptic wasteland we all know and love with friends, but I’m betting it’ll bring a whole nother level of customization and settlement building. All of my dreams and wishes came true in a single day.

With all of the exciting news and endless possibilities that come with a multiplayer experience, there are a few questions that come to mind. First and foremost being: how do mods play into the game?

That’s No Moon

In previous titles, especially Fallout 4, gamers had access to thousands of different mods that ranged from complete game conversions to smaller changes like improving the poly count on certain NPC followers. With the addition of an online feature, how will other players see the mods that I install on my end?

While Bethesda has announced that mods will be supported eventually, I want to know exactly what they were referring to. Did they mean their creation club mods? Were they including the non-commissioned mods you can download from mod hubs such as NexusMods? Either way, I’m eager to hear more details on this subject as we get closer to release.

Members of Bethesda have agreed that mods are an integral part of the game and it’s a relief to hear that they’ll be supported down the line. Personally, I hope that all mods are supported.

Another question I have is whether or not the game will be available on the Steam market? As far as I can see, the answer is no. The game is already out for pre-order on Bethesda’s own website, but not on Steam, which is a pretty big indicator that it won’t be, come release time. As online threads like Reddit have mentioned,  if there were plans to release it on Steam they wouldn’t be missing out on pre-order sales.

A Bit Steamy

A final factor to consider is that the game itself will be online, which means there will have to be Bethesda servers for people to play on. Having said that, it only makes sense to have it playable on their own launcher, which players can download right now from their website.  

There’s no official statement from Bethesda about Steam, but I believe it’s safe to say that many future Bethesda games will be sold through their own game launcher software.

However, if all of this holds true and Steam will cease to be a part of the Fallout franchise, it may be a glimpse of the future for all games; games such as the highly anticipated Elder Scrolls 6, which was also announced at E3.  

For good or bad, this means that PC gamers will probably be forced to add another launcher to the collection. I don’t know about you, but it’s starting to feel a little crowded on my taskbar.

It will be interesting to see how everything plays out in coming months. I just hope that in the long run, it will greatly benefit all fans. Now, when does the beta begin?

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